Is an Auto Crafter or Alt-Spam Macro Bannable in PoE?
What GGG's rules actually say about macros, how the different kinds of third-party tools differ in footprint, and how to reduce your exposure. No promises we can't keep.
In this guide
If you're considering a crafting automation tool, the first question is the right one: is it safe? The honest answer has two parts. Automating crafting clicks is against Path of Exile's rules, for every tool that does it, ours included. And tools differ a lot in how invasive they are, which affects how they look from the outside. Both are worth understanding before you decide.
This is an overview. For the specifics of how our tool works, see the Safety & Security page.
What GGG's rules actually say
The Terms of Use are short on this point. Clause 7(c) says you may not "utilise any automated software or 'bots'" in relation to the game without GGG's written approval.
The community's long-running guide to what macros may do, on GGG's own forum, collects the staff guidance. The key points:
- "One action per key press." A single key or click may trigger one server-side action, not several.
- No timers. A macro can't fire on a timer.
- No automation. A macro must be something you trigger by hand each time.
- Moving the cursor and clicking counts as botting. GGG's response on exactly that pattern was that it "would definitely constitute botting".
A crafting tool presses one key and then applies orbs over and over, moving the cursor and clicking as it goes. That's plainly outside those rules, and no amount of careful design changes that. Anyone who tells you a tool like this is "allowed" is wrong.
Not every tool is the same
What does differ between tools is what they touch. From least to most invasive:
- Input simulation plus reading what the game already shows. The tool moves the mouse and presses keys, and reads item text you'd see anyway (via Ctrl+C), or occasionally the screen. It never touches the game's internals. This is the AutoHotkey category.
- Memory reading. The tool reads the game's process memory to learn things you couldn't normally see.
- Packet manipulation or injection. The tool intercepts network traffic or injects code into the game. This category draws the harshest action.
Exiled Bench is firmly in category 1. It reads item text from the clipboard, and on one page (Expedition, where Tujen's window can't be copied) it reads the screen. That's a meaningfully smaller footprint than memory or packet tools. It is not a permission slip.
What makes automation stand out
Automated behaviour tends to get noticed when it's mechanical and superhuman:
- The exact same pixel clicked thousands of times.
- Perfectly even timing, like a metronome.
- Hours of unattended, non-stop running.
A well-built tool addresses the first two with randomised click positions and non-mechanical timing. The third is up to you.
How to reduce your exposure
- Only risk what you can afford to lose. That means items and, honestly, the account.
- Stay at the keyboard. Stop if anything looks off. Exiled Bench needs the game window focused while it rolls anyway.
- Keep sessions reasonable. Marathon unattended runs are the riskiest pattern there is.
- Use the limits. Set a Safety limit on every run. Exiled Bench also stops by itself when an item stops changing, so a run can't click forever.
- Prefer the least invasive tools: input and clipboard, never memory or packets.
- Make the call yourself. The risk is real, and it's yours to weigh.
The bottom line
Input-and-clipboard crafting automation is the lowest-footprint category, and a well-designed tool keeps its behaviour human-like. But it's still against the rules, and "lower footprint" isn't "no risk". We'd rather tell you that plainly than sell you a guarantee nobody can keep. Read exactly how Exiled Bench works and decide for yourself.
Sources
- What a macro is allowed to do in Path of Exile — community guide on the official forum, collecting GGG staff responses
- Path of Exile Terms of Use
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