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Eldritch Implicits Explained: Eater of Worlds and Searing Exarch

Eldritch implicits add a second layer of power to armour. Here's how Embers and Ichors work, how dominance decides what Eldritch Chaos, Exalted and Annulment Orbs touch, and where it all fits in a craft.

Updated September 30, 2026 PoE 1 · patch 3.29 4 min readBy Exiled Bench
In this guide

Eldritch implicits are one of the bigger power spikes you can add to armour. An eligible item can carry two of them, one from the Searing Exarch and one from the Eater of Worlds, on top of its normal mods. The system also unlocks three special orbs that change the item's explicit mods, which is where most of the confusion comes from.

Choose the explicit-mod base first

Do not buy a low-ilvl piece just because it accepts Embers or Ichors. The natural explicit tiers still depend on the slot and base: 86 for 35% movement speed or top body-armour percentage defence, 85 for T1 suppression on eligible gloves/boots, and 86 for that suppression tier on body armour. Current modifier data and the base guide cover those differences. Implicit eligibility is a separate check, not a blanket ilvl 86 rule.

This Twilight Regalia craft rolls defence prefixes with Dense Fossils before using Eater dominance to work on suffixes. That is a practical example of separating the two halves. An eligible fracture can be part of the starting base; traditional Hunter/Crusader influence would put it on a different crafting path.

Which items can take them

Use non-unique, uncorrupted helmets, gloves, boots or body armour without Shaper, Elder or Conqueror influence. Fractured items are eligible. Embers and Ichors can replace the base's existing implicit; an empty implicit slot is not required.

Eldritch implicits and those six traditional influences are alternative paths on these armour slots. See the influence guide.

Embers and Ichors

  • Eldritch Embers add or reroll the Searing Exarch implicit.
  • Eldritch Ichors add or reroll the Eater of Worlds implicit.

Each comes in four tiers: Lesser, Greater, Grand and Exceptional. The currency's tier sets the tier of the implicit it rolls, and the modifier itself is random from that side's pool. Landing a specific implicit is a reroll-until-it-appears job, just like any other currency.

There are two tiers above Exceptional, Exquisite and Perfect. Embers and Ichors can't reach them. They're only reachable with Orbs of Conflict, which shift tiers between the two sides.

Dominance: the rule everything else depends on

The side with the higher-tier implicit is dominant. If both implicits are the same tier, neither side dominates. Dominance matters because it decides what the three Eldritch orbs do:

  • Eldritch Chaos Orb rerolls the item's prefixes if the Searing Exarch is dominant, or its suffixes if the Eater of Worlds is dominant. The other half of the item is left alone.
  • Eldritch Exalted Orb adds a prefix or a suffix, depending on dominance.
  • Eldritch Orb of Annulment removes a prefix or a suffix, depending on dominance.

These orbs touch the item's explicit mods, not the implicits. It's a common mistake to think an Eldritch Chaos rerolls the Eldritch implicits. It doesn't. In practice, dominance lets you protect one half of an item while reworking the other, a lot like a metacraft but without paying for the bench lock.

Where it fits in a craft

A common order on an eligible armour piece:

  1. Roll the base to the point where one half, prefixes or suffixes, is good. This is the alt, chaos, essence or fossil stage.
  2. Set dominance so the good half is protected: raise the implicit on the side that leaves your good mods alone.
  3. Use Eldritch Chaos, Exalted or Annulment on the other half until it's where you want it.
  4. Roll the implicits themselves to the tiers and mods you want, then perfect their values with a Blessed Orb, which rerolls implicit values (a Divine Orb only touches the explicit mods).

Eldritch currency drops from monsters influenced by the Eldritch Horrors and from the bosses themselves.

Where automation fits

Exiled Bench automates the explicit-mod preparation with Alterations, Chaos Orbs and fossils. It does not apply essences.

It also does step 4 on its Implicits page. Hold an Ember or an Ichor of any tier from Lesser to Exceptional, pick the implicit you want, and it rerolls until that one appears; the currency's tier sets the implicit's tier. Or hold a Blessed Orb, copy the item, and it rerolls the implicit values until each reaches the number you set. Steps 2 and 3 (dominance and the Eldritch orbs) are a few deliberate clicks, so they stay yours.

Tips

  • Check eligibility first. Influenced armour can't take Eldritch implicits. Don't buy an influenced base for an Eldritch craft.
  • Watch dominance before every Eldritch orb. Rerolling an implicit can flip which side is dominant, and your next Eldritch Chaos then hits the other half of the item.
  • Corrupt last, if at all. A Vaal Orb locks the item, so finish the Eldritch work first.

Sources

Related guides

Spend fewer clicks on preparation

Roll one base or a stash tab, including Regal and capped Exalt stages. Set your targets and limits; inspect the result at your chosen checkpoint.