Chaos Spam vs Alt-Regal-Exalt: Which Crafting Route to Use
Two of the most common ways to craft a rare in Path of Exile. Here's when chaos spamming wins, when the alteration → regal → exalt ladder is better, where 3.29's new bench rerolls fit, and how to automate either.
In this guide
When you want a rare item with specific mods, two routes come up again and again: chaos spamming and the alteration → regal → exalt ladder. They solve the same problem differently, and picking the right one saves a lot of currency.
Compare the same finished target
Compare methods on the same suitable base, item level, fracture and complete mod goal. A cheap low-ilvl base that rolls the anchor but cannot roll your finishing tiers is not an equivalent endgame craft. Choosing bases covers the common 86/85/83 cases.
Rarity matters too. If both wanted mods are prefixes, Alt + Aug cannot hold them together: roll one, then Regal or take a rare reroll route. The medium cluster guide applies this to Wicked Pall + Flow of Life and shows the app's separate magic and rare targets. Price failed Regals, Scours and restarts as well as Alterations.
Chaos spam
A Chaos Orb rerolls every mod on a rare item. You spam them until the item happens to roll the combination you want. It's simple and needs no setup, but every click is a fresh reroll of the whole item. You're fishing the entire rare mod pool at once.
Good when: you need one or two mods and the pool isn't huge, you already have a rare base, or you're rolling something where any decent combination will do.
Bad when: you need several specific high-tier mods together. The joint odds can be very low; eligible slots, modifier groups and weights interact, so use a simulator rather than multiplying independent percentages.
Alteration → Regal → Exalt
This ladder builds the item up in stages, starting from a magic base:
- Alteration spam until you hit the key mod at magic rarity. A magic item has at most one prefix and one suffix.
- Regal Orb to make it rare, adding one random mod.
- Exalted Orbs (or bench crafts) to fill the remaining slots.
Good when: one specific, hard-to-hit mod is the anchor of the item. You fish for it cheaply at the magic stage instead of hoping it appears on a full rare reroll.
Bad when: there's no single anchor mod worth fishing for. The Exalt stage is random, and each Exalt costs more than an Alteration.
The new middle ground in 3.29
3.29 added two bench options, unlocked by default: reroll three random mods for 3 Chaos Orbs, or one random mod for 8 Chaos Orbs. A normal Chaos Orb rerolls the rare for one Chaos Orb, so these options are more expensive per use, not cheaper.
They change fewer modifiers, but you cannot choose which ones. A partial reroll can hit your best mod; it does not protect the anchor of a mostly good rare. Check compatible metacrafting instead when preserving specific affixes matters.
The rule of thumb
- Flexible combination: compare Chaos, essence and fossil odds.
- One specific anchor: consider Alt + Aug, then Regal and finish. Magic rarity limits affix slots; it does not automatically shrink the set of eligible modifier types.
- Valuable existing affixes: do not use a random partial reroll as if it protected them.
Automating either one
On Items, choose Rare → Chaos for rare rerolls, or Magic → Alt + Aug for a magic anchor. On my cursor is the preparation-only option. Choose From my stash to let the app pick up multiple currencies and continue with Regal/Exalt.
Set the finish condition before arming
- Set the Step-1 Target mods in the Mod DB at the lowest acceptable tier. Magic targets must fit one prefix and one suffix.
- Calibrate the currency positions. For a stash sweep, capture the currency and rolling tab headers; for Single, capture the item slot. Leave the cursor empty when starting a stash-currency run.
- In After the target, choose Bonus mod when success requires a specified additional mod after Regal/Exalt. Put that different target in Step 2; choose All only when every listed bonus is required. Step 2 excludes mods matching Step 1, so avoid overlapping the two lists.
- Choose Add Exalts when you just want to Regal the anchor and add up to the allowance regardless of what lands. It does not promise your desired bonus or a completely full item. For already-approved magic items, a separate Single setup with Add Exalts, Max exalts 0, Annuls 0 and Augment → Off can apply only the Regal; inspect before the next operation.
- Set Max exalts, Max reset cycles and Safety limit deliberately. Keep Annuls 0 unless your recipe explicitly calls for that gamble. In the Alt bonus loop, misses are Scoured → Transmuted → rolled again. The Chaos loop rerolls the rare with Chaos instead. These restart methods erase unprotected progress.
Stop when full → Prefix/Suffix declines further Exalts when that side is full; it does not aim the orb. Use the medium-cluster recipe for distinct targets, real screenshots and an importable automatic setup.
Prepare imprint/elevation or recombinator donors with a separate magic-only run when those recipes require a manual checkpoint. Bench crafts, imprints, Dominance and Awakener operations remain recipe decisions. See imprints and recombinator preparation.
If your key mod is guaranteed by an essence, compare the essence route on the same target.
Sources
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Patch notes 3.29.0 — new bench options (official forum)
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Chaos Orb — PoE Wiki
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PoEDB: Regal Orb — magic-to-rare upgrade with one added mod.
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PoEDB: Exalted Orb — random added mod on an eligible rare.
Related guides
Enduring Composure: Small Armour Cluster Craft
Make a two-passive Enduring Composure armour cluster. Choose the right enchant and item level, automate the magic roll, then decide whether to Regal.
A Beginner's Guide to PoE Crafting Currency
New to crafting in Path of Exile 1? Here's what each core currency orb does, the order to learn them in, and how to turn currency into gear without wasting it.
Divine Orb vs Exalted Orb: What Each Actually Does
Two of Path of Exile's most valuable orbs, constantly mixed up. Here's exactly what a Divine Orb and an Exalted Orb each do, how 3.28 changed their roles, and where each fits in a craft.
Spend fewer clicks on preparation
Roll one base or a stash tab, including Regal and capped Exalt stages. Set your targets and limits; inspect the result at your chosen checkpoint.