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Guide loadouts

Start from a guide's app setup

Download the target mods and settings, read the recipe, then check your base and limits before starting.

App checks cover file import and target matching. They do not prove a completed in-game craft, cost or success rate. New drafts still need the owner's in-game review.

Import, check, then start
  1. Download the file in your game client's language. Set the same language in Settings → General → Language.
  2. Open Loadouts → Import, choose the JSON file, then load the imported entry. Importing does not start a run.
  3. Check the base, influence, enchant, item level, targets and stop condition. These files do not verify every base requirement. Use “Test targets against an item” with copied item text before spending currency.
  4. Set your own item count and Safety limit, and calibrate the stash and any required currency pickups. New drafts start with one item and a 100-click example limit; these are editable caps, not cost estimates. Existing cluster files retain their examples.
  5. Follow the guide's start instructions, stay with the run and inspect each keeper. Keep finished items and valuable intermediates out of reset batches.
Calibration and first-run setup

Draft · awaiting in-game review

Tailwind · magic preparation

Base to check
Hunter boots, item level 75+. For boots you will keep, follow the guide's higher finishing requirements.
Stops on
The normal Tailwind suffix with Alt/Aug; keep the item magic.
Next manual checkpoint
Inspect the other affix. Prepare the imprint and opposite-side influence mod separately before Regal/Dominance.

Draft · awaiting in-game review

Explode chest · magic preparation

Base to check
Crusader body armour, item level 85+, with a defence type suited to your build.
Stops on
The highest normal explode prefix with Alt/Aug; keep the item magic.
Next manual checkpoint
Check the tier and other affix. An acceptable Crusader suffix and an imprint are separate elevation requirements.

Draft · awaiting in-game review

+1 all spell gems · magic wand

Base to check
Wand, item level 55+, with an implicit and finishing tiers chosen for your build.
Stops on
+1 to Level of all Spell Skill Gems; keep the wand magic.
Next manual checkpoint
Inspect the suffix and decide on fracture/imprint or finishing. This setup does not build a complete +2 wand.

Draft · awaiting in-game review

Physical axe · donor preparation

Base to check
Matching ordinary two-handed axe bases, item level 83+. The app's item category is Weapon; check the actual axe yourself.
Stops on
Any one T1 family: flat physical, percentage physical, or physical/accuracy hybrid. Keep donors magic.
Next manual checkpoint
Sort into separate donor piles and inspect every prefix before manual recombination. The hybrid requires both of its stat lines.

Draft · awaiting in-game review

Necrotic Armour · donor preparation

Base to check
Matching ordinary Necrotic Armours, item level 86+. The loadout selects the Dex/Int body-armour pool.
Stops on
Any one T1 family: flat evasion/ES, percentage evasion/ES, or evasion/ES with recovery. Keep donors magic.
Next manual checkpoint
Sort donor families and recombine manually. Check all prefixes and Eater dominance before the guide's suffix finish.

App setup checked

Medium Chaos DoT · first notable

Base to check
Chaos DoT medium cluster, four or five passives, item level 68–83. Check the enchant manually.
Stops on
Either Wicked Pall or Flow of Life on a magic item.
Next manual checkpoint
Inspect the magic hit before deciding on Regal or another setup. This file leaves rare conversion to you.

App setup checked

Medium Chaos DoT · staged rare craft

Base to check
Chaos DoT medium cluster, four or five passives, item level 68–83. Check the enchant manually.
Stops on
Wicked Pall first, then Flow of Life after Regal/capped Exalts; misses can Scour/Transmute and retry.
Next manual checkpoint
Inspect the rare pair and passive layout. Review the Exalt allowance and reset cap before starting.

App setup checked

Small armour · Enduring Composure

Base to check
Small cluster with the 15% Armour enchant, two passives, item level 68–74.
Stops on
Enduring Composure on a magic item with Alt/Aug.
Next manual checkpoint
Inspect the other affix and passive layout. Allocation and any rare conversion remain separate decisions.

App setup checked

Large bow · three notables

Base to check
Eight-passive bow cluster, item level 50–67, with the guide's two-line bow enchant.
Stops on
Feed the Fury + Martial Prowess first, then Fuel the Fight after Regal/capped Exalts; misses can reset.
Next manual checkpoint
Inspect all three notables and their layout. Review the Exalt allowance and reset cap before starting.